Assassin's Creed Mirage - Rice fields

Sharing another interesting part of my work on AC Mirage - rice fields.
My role as a Level Artist was to take the existing art and adapt it a bit and rework it so it has no navigation or other issues, next I had to further develop the area, improving the structures logic, add interesting visual moments, improve compositions
Cool talented teammates involved:
Lead Level Design: Alexander Stefanov
Level Design: Kostadin Ushev
Art Direction: Nikola Stoyanov , Andon Nedev
Lead Lighting Artist: Martin Kamburov
Texture Artists: Nikolay Bonev and Tsvetelina Valkanova
Tech Artists: Emi Dimitrova and Samuil Munis